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Yes. Eso I'm originally from Brazil. Uh, in there, I used to be a teacher, and, uh, five years ago, I moved to Canada. So here in Canada, I started working in the gaming industry, and from there I was always working with developers, either working in projects or working in the client space eso Here in Montreal, we have a lot off gaming companies, so I was always in touch with them, trying to solve issues we would find in the games we were working in. So I got really interested in studying development. Boot camp. Also my partner, hey, is a developer, so I was always, you know, listening about it. I was really curious. So that's why I decided to start the boot camp.
Okay, so my main focus is to take care off our testers. So each project coordinator has a team on, and for each team, we have a project assigned. So for example, we have this specific game, and we have this specific amount of time to test these features or in the entire game or anything. Basically, they give us. So my my riel objective is to take care of the team and make sure that they're able to test everything that they have No blockers. I am also the point of contact with the client. So for every report, for every issues we have, we try to explain them the best way we can. Uh, and this way, we managed to finish this thing, uh, in the future or game that we're working with.s O. I would say that, uh, the three priorities are first having the team set up, especially now with cove it Sometimes it can be really challenging to offer them a good computer, make sure that everyone has a controller and making sure that everyone knows what to do. So I would say Those are the That's what you need for them to be ready to do the work on the strategy. What I always tell them is that without them, we wouldn't be doing what we do every day because I'm simply a project coordinator. So I used to do that in the best. I worked with localization for four years before I started working as a project coordinator. So I know what they're doing. I know what they need to do their work the best way possible. So I always tell them that they're really important that we need the teamwork to do what we do. And, yeah, that's it. I just tried to tell them that they should feel important and they're they're doing something that you know so many people are going to see in the end. So I just tried to show them how available they are, and their work is for everyone.
Yeah. So since I'm not working as a developer right now, I'm not really using frameworks or models or algorithms, but what we basically use first, it's the game is the main software that we have to use every day. Other than that, we use mostly trackers so it could be negotiated. It could be exile. She ate. It could be any off those. And usually we are always lugging issues in Gira Read mine. It depends really on the database the client uses, but that's the main focus off our work.